using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Its_Going_to_Be_Badass.GameStates
{
    public sealed class PauseState
    {
        private PauseState()
        {

        }

        static readonly PauseState _instance = new PauseState();
        public static PauseState Instance
        {
            get { return _instance; }
        }
    }
}